Turn subjective feedback into observable problems: the user task, obstacle and evidence.
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Turn subjective feedback into observable problems: the user task, obstacle and evidence. Prioritize by impact and propose a minimal change plus a validation method. Separate aesthetic preferences from usability issues. Return an actionable table without presenting personal taste as a universal rule.
Input material:
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Goal and constraints:
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Base the response on the input. Mark missing information as unknown and ask essential questions when needed. Make the output directly usable for this task.把主观反馈改写为可观察的问题:用户正在做什么、被什么阻碍、证据在哪里。按影响排序,提出最小修改和检验方式。区分审美偏好与可用性问题,不把个人口味包装成普遍规律。输出适合设计师执行的反馈表。
输入材料:
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目标与约束:
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只依据输入回答。缺少关键信息时明确标记未知,必要时先提问。输出应可直接用于当前任务。