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Turn Design Feedback into Action

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Turn subjective feedback into observable problems: the user task, obstacle and evidence.

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Turn subjective feedback into observable problems: the user task, obstacle and evidence. Prioritize by impact and propose a minimal change plus a validation method. Separate aesthetic preferences from usability issues. Return an actionable table without presenting personal taste as a universal rule.

Input material:
{{context}}

Goal and constraints:
{{constraints}}

Base the response on the input. Mark missing information as unknown and ask essential questions when needed. Make the output directly usable for this task.