Asks for a Three.js space exploration game with procedurally generated planets, Newtonian flight controls, stations, trading and resource collection.
Build an immersive 3D space exploration game using Three.js and JavaScript. Create a vast universe with procedurally generated planets, stars, and nebulae. Implement realistic spacecraft controls with Newtonian physics. Add detailed planet surfaces with terrain generation and atmospheric effects. Create space stations and outposts for trading and missions. Implement resource collection and cargo management systems. Add alien species with unique behaviors and interactions. Create wormhole travel effects between star systems. Include detailed ship customization and upgrade system. Implement mining and combat mechanics with weapon effects. Add mission system with story elements and objectives.
使用 Three.js 和 JavaScript 构建一款沉浸式 3D 空间探索游戏。创建一个广阔的宇宙,其中包含程序化生成的行星、恒星和星云。实现基于牛顿物理学的真实航天器操控系统。为行星表面添加精细细节,包括地形生成与大气效果。建造空间站与前哨基地,用于贸易与任务接取。实现资源采集与货物管理系统。加入具有独特行为模式与交互方式的外星物种。创建连接不同恒星系的虫洞跃迁特效。包含详尽的飞船自定义与升级系统。实现采矿与战斗机制,并配备武器视觉特效。添加带有剧情元素与具体目标的完整任务系统。