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High-Velocity Dogfight

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Spec for a flight game tunnel in Three.js: inverted cylinder geometry, 5,000 star particles and particle scale tied to player speed.

Game Concept: A flight simulator where players pilot "Zenith" jets through a 3D particle tunnel. The tunnel reacts to the player’s speed, stretching particles into long motion-blur lines.
Technical Prompt:
Construct a 3D flight tunnel using a large CylinderGeometry with inverted normals. Generate 5,000 star-particles along the inner walls. Link player speed to particle scale.